Displaying posts tagged: turn-per-turn-strategy
2010-01-24 6:41 pm
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Lucifer has left the Inferno, and Archfiends are struggling to take over his vacant throne. Enters Solium Infernum, the latest turn-per-turn strategy game by indie developer Cryptic Comet. Since I really love it, I'll start with what I disliked: the interface. It's not really intuitive, it requires lots of clicks and it lacks immediate feedback. No ...